Naraka: BladePoint best settings for FPS

Setting up the parameters of the game to create the perfect balance between visual effects and FPS is a form of art, but it takes a lot of time and effort to improve it. If you want to configure the Naraka: BladePoint parameters to get the highest FPS, not having sacrificed visual quality, we are here to make your life easier using this leadership, in which we will show the best FPS settings in the Narak: the edge of the blade.

Naraka: BladePoint best settings for FPS

Before we consider the best FPS settings in Naraka: BladePoint, it is important to first view the minimum and recommended system requirements to see how your PC works.

If your PC is below even the minimum requirements, you can do little to get game experience in the game. On the other hand, if your computer meets the recommended requirements or even surpasses them, but you still experience lags, stuttering, malfunctions, etc., perhaps the problem is not in the game settings.

Now, if your computer meets systemic requirements, follow the list of the best settings that we have prepared below to squeeze the maximum FPS from Naraka: BladePoint, without sacrificing too much graphic details.

Average settings

  • Graphic API: DirectX 11
  • Rending scale: 100%
  • Display mode: full-screen
  • Resolution: own permission of the monitor
  • Maximum frame rate: Monitor renewal frequency
  • HDR: Off.
  • Vertical synchronization: off.
  • Algorithm for smoothing: Off.
  • Rendering chessboard: Off.
  • Nvidia dlss: super-producing
  • Nvidia reflex: + Increase
  • Main points: Off.

Substructures of graphics

  • Modeling accuracy: low
  • Effects: low
  • Textures: medium
  • Shadows: medium
  • Volumetric lighting: low
  • Volumetric clouds: low level
  • Surrounding occlusion: low
  • Reflection on the screen: low
  • Smoothing: low
  • Post-cutting: average

In general, these are the best settings for an excellent balance between FPS and visual effects. Now, to help you with further setting up the parameters to adapt them to the specifications of your PC, let's talk about what they actually make the most important settings and what effect they have on the visual effects and performance of Naraka: BladePoint.

scale of rendering/resolution

The scale of rendering allows you to reduce the resolution of the game to increase productivity. This significantly increases productivity, but this leads to huge losses for visual effects.

In games such as Naraka: BladePoint, the ability to see enemies from afar is very important for the gameplay. The more you reduce the rendering scale, the more difficult it will be to see remote enemies. That is why you should leave this parameter 100%.

On the other hand, the decision speaks for itself. If you reduce the resolution too much, this will have the same effect, so it is better to leave it on your native resolution of your monitor or close to it.

Nvidia Dlss and Reflex

If you have a RTX video card, you must use DLSS without even thinking about it. This technology allows you to increase the resolution of your game, which means that you can play in lower resolutions without prejudice to visual quality, but get a significant increase in performance.

Nvidia Reflex reduces the system delay, making your game more responsive. This parameter should always be turned on.

vsync/maximum frame rate

VSYNC compares the frequency of your game with the frequency of updating your monitor, but at the same time significantly increases the delay in the game.

Instead of using VSYNC to perform this work, you can simply set the parameter of the maximum frame rate for the update frequency of your monitor. You will want to do this, since preserving your FPS without restrictions can lead to stuttering and hanging.

Modeling accuracy

The accuracy of modeling mainly determines the realism of object models in the game. The more you turn it on, the better the models will look. But this will greatly affect performance.

An increase in the realism of models is not even so significant, so you can leave this parameter low without worrying about the destruction of visual effects.

Textures

BEST Improving the quality of the textures does not seem to have much influence on FPS, so you can leave it at a high or medium level.

shadows

The shadows in Naraka: BladePoint are very well optimized, so improving the quality of shadows will not reduce your FPS too much. And the installation of shadows to a low level makes them very distracting and annoying, so you should leave this parameter on medium or high.

Volumetric Lighting/Clouds

Volumetric lighting/clouds greatly affect productivity, but do not greatly affect visual effects. You will see the difference in lighting and clouds only if you really look for it. Therefore, you must keep volumetric lighting and clouds at a low level.

surrounding occlusion

The surrounding occlusion will have a very noticeable effect on the visual effects in the game, but it also has a relatively large impact on FPS. If you are only interested in FPS, set the Low value for it. But if your heart has a place for graphics, install it on Medium.

Reference of screen space

Reflection of the screen space is one of the most important settings in this list, since it can reduce the frame rate to 25%, having only a slight effect on visual effects. Therefore, always keep this parameter at a low level.

smoothing

Of all the settings in this list, smoothing has the greatest impact on performance. This can reduce your FPS by 40% or more if you move from low smoothing to high. The low value will lead to uneven edges, but this is the price that you have to pay for performance.

post-cutting

The post-cutting has a very small effect both on visual effects and on performance, so you can leave it at an average or high level, if you want, or leave at a low level if you need a little more FPS.

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