Lost Ark sketches its update of March: new scenario and abyssal raids
It is the use for many major MMORPGs: the first content additions are deployed about a month after their release. The western version of Lost Ark was launched between February 8th and February 11th (depending on the benefit of early access or not) and the first major update is proficient.
On the Western official website of the MMORPG, the Amazon Games teams announces the completion of a "new scenario containing of the quests, new islands and kinematic moments ". The frame is articulated around the "legendary Kadan, the first guardian killer" and will learn more about the steel, while continuing his quest for the Ark. The update will be the opportunity to venture into new territories, including Iteri and the illusory bamboo island, designed for characters with a level of objects of 1100.
The update also promises the deployment of a first Abyssal RAID **, leading players to face the Argos guard. Like guardian raids, the Abyss raids take the form of boss raids to clean in limited times and with a limited number of ransomations but here for the group (and not per character) and designed for eight players (instead of four), at all facing _bosses.
Players will have to overcome three successive phases for the growing difficulty, allowing each of obtaining specific rewards.
Other content will be included in this update of March, and will be detailed later. By then, Amazon Games also focuses on (better) communicate with the players and returns at length on the problems encountered by the community since the launch, sometimes to explain his operator constraints, sometimes to formulate Solutions. The studio is explained for example on its willingness to lower the difficulty of low level instances: "Some raids and dungeons are only completed by less than 10% of the players and players", the operator therefore considers it necessary to proceed to Adjustments to prevent too many players away. Conversely, higher level instances are intended to maintain their difficulty to represent a real challenge in terms of gameplay. The studio also evokes in bulk its fight against bots and gold sellers (which will intensify), the maintenance schedule (which will be adjusted to avoid falling at the peak hours of connections according to the time zones), Or the problem of disappearing a crystalline aura that concerns many players (and who has been corrected). We find the detail here on the official website.
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